Sunday, 10 January 2010

And finally......................................

back to the panda.

Using sub object mode I applied black and white material to the polygons. The eye area was inset then beveled inwards slightly and a sphere positioned in the socket and a black glossy texture with slight specularity applied. For the nose I extruded some polygons and split the edge of some polygons for the mouth. However on a quick render it shows that the head still needs a lot of work.

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